Community
Where to ask questions, report bugs, and follow updates about BLIT386.
BLIT386 is a small, focused project. The best way to get involved is to pick the channel that matches your intent.
Ask questions and discuss
Have a question about the API, a demo you are building, or how something works under the hood? Start a discussion or open an issue on GitHub - both are good places for back-and-forth.
- GitHub Discussions - long-form questions, ideas, and show-and-tell
- Discord - real-time chat, quick questions, sharing work in progress
Report bugs
Found something broken? Open an issue on the main engine repository:
- github.com/blit386/blit386/issues - engine bugs, API feedback, feature requests
Please include a minimal reproduction and the browser and GPU you are using. WebGPU behavior can vary across drivers, so details matter.
See what others are building
Beyond the official showcase, the community-curated awesome-blit386 list tracks games, tools, and resources from the wider ecosystem.
Follow updates
Releases, new demos, and project news are posted through these channels:
The GitHub releases page is the most complete source - every version bump gets a release note with a changelog. Mastodon and Bluesky carry the same releases in short form, plus demos and work in progress that never gets a release note.